Amazon.com Widgets

COMMENT
Articles

MIT’s HR3D May Make Glasses-Free 3D Commonplace

When Nintendo introduced its glasses-free 3D technology in the 3DS portable gaming system, it was an instant hit. It does have some disadvantages: battery that lasts only 3 hours and you need to hold the device at just the right distance and position. Tilt it, and the 3D effect disappears.

Now Researchers at MIT’s Media Lab have developed a new approach to glasses-free 3D, called HR3D, which solves both problems at once. If this gets to the commercial stage, it has the potential of becoming the de-facto standard and making glasses-free 3D screens (and cameras?) commonplace.

Read the technical explanation at: physorg.

You may also like:

If you liked our article, please share it:
PRINTER-FRIENDLY PRINTER-FRIENDLY

USER RATINGS: 1-Bad, 2-Poor, 3-Average, 4-Good, 5-Excellent

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading ... Loading ...

reCAPTCHA: If you are not sure what the words are, click the reload button next to the distorted words. Only the first word need be correctly typed in. By entering the second word, you are helping digitize old texts. Thank you!